Hi! I’m Lou.
I’m an urban designer and web developer, based in New York City by way of San Francisco, building open source civic software. I focus on user experience, interaction design, and civic engagement. Here are some of my projects.
An interactive website that empowers citizens to create their own street designs and share them with each other and with city planners.
Civic Seed is a browser-based multiplayer game designed to teach students how to become more effective contributors to local communities.
The open data portal for the City and County of San Francisco was remodeled to help civic data users find information more easily.
- Strong Towns Podcast — Episode 166 (February 20, 2014)
- Code for America Summit 2014 — San Francisco, CA Ignite: “The space between”
- Placemaking Leadership Council Second Annual Meeting (2014) — Pittsburgh, PA “Placemaking Roundup: Ideas Ripe for Scaling Up”
- New Partners for Smart Growth 2014 — Denver, CO “Tools that Empower: Leveraging Emerging Technologies to Dramatically Increase Public Participation”
- 2014 Kevin Lynch Award Ceremony — MIT Media Lab, Boston, MA
- Code for America Summit 2013 — San Francisco, CA Streetmix feature presentation
- NACTO Designing Cities 2013 — Phoenix, AZ “Participatory Planning Applications and New Technologies”
- Nerd Nite San Francisco — “An Open World: Playing in the Intersection of Video Games and Urban Design”
- Code for America Summit 2012 — San Francisco, CA Ignite: “Minecraft: How a cult indie video game could be the next collaborative city planning tool”
- The space between: How the visual language of our modern maps are destroying our sense of place
- GovFresh Designer Profile