Working in part­ner­ship with Tufts University, the Engagement Game Lab de­vel­oped a pi­lot pro­ject to more ef­fec­tively train stu­dents work­ing as vol­un­teers in sev­eral com­mu­ni­ties through­out the Boston re­gion.

The game is a web-based mul­ti­player game that en­gages stu­dents with Tufts’ ed­u­ca­tional ma­te­r­ial, teach­ing play­ers to work to­gether and sup­port one an­other as they help re­store color to a fic­tional game world.

Civic Seed was built in it­er­a­tions of de­vel­op­ment and test­ing. As a con­trac­tor dur­ing its sec­ond phase, I led full-stack de­vel­op­ment and UI en­gi­neer­ing, work­ing closely with the il­lus­tra­tor and game de­signer at EGL. Ultimately, we cre­ated a pol­ished pro­to­type for beta test­ing with the tar­get stu­dent au­di­ence.